May the Cores Be With You

Jeff Downloads, Fantasy Infinity Previews Leave a Comment

The Fantasy Infinity project is approaching a rather exciting milestone. Some people who know and game with me in person already know what I mean, others will just have to find out through this site when the time comes. As for right now, I think the time has come for another large, meaty preview of the game. The material I’ve …

Weapon of Choice

Jeff Downloads, Fantasy Infinity Previews Leave a Comment

I had some trouble deciding which of several sections of the Core Rulebook I should highlight next. Eventually I looked at the bits I was choosing between and went “why not all of them?”. Most were pretty short anyway, or at least the piece I wanted to highlight was. So, you’ll find below six not-previously-public excerpts from the┬áCore Rulebook, with …

Are You Experienced

Jeff Fantasy Infinity Previews Leave a Comment

This is hot off the presses – like, I literally just finished writing it yesterday. Originally this was going to be part of the GMing chapter, but I’ve decided it makes more sense in an earlier, player-facing part of the book. So, this material will slot into chapter 2, which I previewed in this post, near the end, just before …

Fragments on Aperion

Jeff Aperion, Concept Art, Fantasy Infinity Previews 1 Comment

This time, I thought I’d post on a topic I’ve been kind of neglecting – the default setting, Aperion. Also, please take some time to gawk at the second-coolest piece of artwork Sheldon has done for me to date, on which I promptly bestowed the tongue-in-cheek title “Another Day at the Office”. (He liked it and I think that’s now …

Example Ability Descriptions

Jeff Character Creation, Downloads, Fantasy Infinity Previews Leave a Comment

So earlier today, I finally got finished with the (preliminary, good-enough-for-the-playtest-edition) layout for chapter 2 of the Character Reference. That brings that book up to 97 pages. 50 of those half-size pages consist of ability descriptions, covering 211 abilities in all. That’s a lot of options for building unique characters; I can think of RPGs that use twice the space …

Example Destiny Wheel

Jeff Character Creation, Fantasy Infinity Previews Leave a Comment

You know what? I’m just going to leave this up here and let people wonder what it is. Comments, whether guesses on this or remarks about any other aspect of Fantasy Infinity, are most welcome. The only substantive thing I’ll say for the moment is that this is a playtest version of this diagram, thrown together by me via Lucidchart.com. …

Fast. Good. Cheap. Pick Two.

Jeff Fantasy Infinity Previews, Philosoraptor News 1 Comment

One of the – in my opinion, very few – useful insights to come out of “management theory” (broadly construed) is summed up by the famous expression “Fast. Good. Cheap. Pick two.” Though it most often gets applied to software development, I can think of very few domains where this expression doesn’t apply, and tabletop game design is not one …