Well. It’s been a while. I just took advantage of a Cyber Monday special to get my hosting back into shape and re-register this domain. Philosoraptorgames.com is, if not in business exactly, at least back on the Web. I don’t plan on doing much to publicize this site until I’m a bit closer to having something I think is commercially viable. …
The Real First Printing
Just a quick blog post to note that the Fantasy Infinity project has reached an important milestone: The first physical copies of the game now exist. I took the files as they currently exist, did quick mockups of the covers (which actually turned out pretty well considering I’m not a graphic designer – one can be seen above), and took …
Fast. Good. Cheap. Pick Two.
One of the – in my opinion, very few – useful insights to come out of “management theory” (broadly construed) is summed up by the famous expression “Fast. Good. Cheap. Pick two.” Though it most often gets applied to software development, I can think of very few domains where this expression doesn’t apply, and tabletop game design is not one …
What the future holds
First of all, as you can see from the featured image on this post, things on the art front have moved along very nicely since my last post! And, there’s much more where this came from, but as you may have noticed, at this early stage I’m playing my cards relatively close to the chest. That will be changing. I …
Welcome to Philosoraptor Game Studio!
Welcome to the official Web site of Philosoraptor Game Studio!